This relic will only help you in some fights since many enemies don’t attack in the first turn. Okay I guess, but gets better when coupled with other relics like the Lantern or the Ancient Tea Set Common Relics Ring of the Snake: At the start of each combat, draw 2 additional cards. Q: How can I avoid/get rid of the Necronomicon curse?Ī: You can’t get rid of it, but if you are holding the Omamori when aquiring the book, the curse will be negated Ironcladīurning Blood: At the end of combat, heal 6 HP.Ī great relic to have, since it allows you to take some damage to defeat an enemy faster and recover from fights more easily Q: If you wanted to make this game harder, what would you do?Ī: Choose 1: i) Map only shows next 2 steps, ii) At the start of each combat, lose 1 Dexterity iii)Ī: Choose 1: i) At the start of each combat, gain 1 Dexterity, ii) At the start of each combat, gain 1 Strength, iii) Gain 10 Max HP, iv) At the end of each combat, heal 2 HP It takes a long time to type all this and getting a partial guide out gives others the chance to apply criticism on the parts, that are already there.Ī: Ask them in the comments and I might add them, otherwise head to the discussion forum Q: Why are there so many –TBA–, and what do they mean?Ī: T(o) B(e) A(dded). Does defending now hurt me later? (Scaling enemies) otherwise all out attack Can I setup a finisher for the next turn? (longer term fight resolution with minimal damage)ģ. Can I finish the fight by killing all enemies? (Damage first)Ģ. Take on the monster like the man(/woman or other, your choice) you areġ. Shops, if you have the money or must dodge a minibossĥ. Mystery helps reducing damage taken and give great rewardsĤ. If you can risk fighting a miniboss, do soģ. Ironclad: Strength/Berserker, Barricade defenseġ. If none of these apply, skip the card selection.Ī: A ton, most of them only partially viable. Is the card unfair? – A card that is unfair is great (Looking at Apotheosis) Look into the card guide to see some of my thought on each cardĤ. Can you use the card? – Going for a card without immediate effects can be beneficial in the long run, if you can survive long enough. Is a given card good enough? – Usually not taking a card is far superior than to pick a bad oneģ. Sometimes you just won’t get that poison for your silent, then you will have to do with another buildĢ. Are the cards useful for your current build? – Your build depends on the cards given, not on the build you want to go for. but it will drop your decks performance.ġ. For example, if your deck only contains amazing cards, picking up a great card might sound useful. Your own rating might vary a bit, though. I rated most cards (currently red only) in the order of “junk”, “bad”, “acceptable”, “okay/okayish”, “good”, “great” and “amazing”. Only pick up cards that are at least as good as your deck (Deck improvement). Which card to pick, should you even pick a card, which of these relics is good, what card should I remove or should I save my money?Ī: The Game seems to favor certain builds in different runs, try your best with the cards given and go from thereĪ: Take a look at the card section below. Other than that, most of the difficulty comes from the choices made within the game. Some runs currently cannot be won, some would require perfect plays to beat. FAQĪ: The game contains many factors, that make the game hard. This guide is (will be) a complete guide to Slay the Spire, analyzing all cards, relics and eventually enemies currently found within the game.
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